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Continuing Adventures on WiiWare, Now with Added PSP Minis Indie Tools & Utilities – 2010 Update Ask I.V.
 
Continuing Adventures on WiiWare, Now with Added PSP Minis

Continuing Adventures on WiiWare, Now with Added PSP Minis

This is a follow-on piece to WiiWare – Be Prepared! We finally hit the US performance threshold on our first title (hooray), some 8 months after first release. We now have to wait until the end of Q3 to get…

Indie Tools & Utilities – 2010 Update

Indie Tools & Utilities – 2010 Update

An extensive, ever growing list of free (or cheap) tools & utilities for typical development jobs. If you would like to recommend a tool/utility for the list, please Contact Us or add a comment.

Ask I.V.

Ask I.V.

We want to help! indievision was formed to assist the small independent developer in various ways. You have certainly seen (and hopefully, read!) the informative articles on this site and also engaged with colleagues and peers on our forums. Here, however, we hope to do something a little different ... and that is to personalise the help a little more...

Self-publishing on XBLIG

Self-publishing on XBLIG

18 August 2010

Fritz from Triple B Games prepared this excellent guide to self-publishing on XBLIG. Triple B have just self-published the rather superb looking NLL Lacrosse 2010 on XBLIG, and prior to that Fitba, also on XBLIG… XBLIG is an open channel on the…

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Posted in Self-publishing

ReplicaNet – Game Networking Middleware for Indies

ReplicaNet – Game Networking Middleware for Indies

18 August 2010

We are looking to start a series of articles from Middleware Companies & Contractors offering indie specific services at a realistic and affordable price point. So first off we have ReplicaNet and RNLobby, so over to Martin at ReplicaNet… With online…

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Posted in Development

Intel and The Game Creators Team Up in Games

Intel and The Game Creators Team Up in Games

18 August 2010

Several Prizes Up For Grabs Including An All Expenses Paid Vacation The Game Creators have teamed up with Intel to offer game developers the chance to win some amazing prizes for developing new games for netbooks. There are several fantastic…

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Posted in News

Suisoft’s Gravity Core – Game Project Postmortem

Suisoft’s Gravity Core – Game Project Postmortem

04 August 2010

Game Project Postmortem by Gary Marples Gary Marples, the owner of Suisoft, a small development studio based in Wakefield, UK put together this excellent Post Mortem for his game Gravity Core. A very illuminating read about the development process and…

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Posted in Development, Interviews

XBLA takes in over $46 million in H1 2010, on pace for record year

XBLA takes in over $46 million in H1 2010, on pace for record year

02 August 2010

As per the Research & Analysis division of analyst firm Forecasting & Analyzing Digital Entertainment, LLC (FADE) gaming on Xbox Live Arcade (XBLA) grew by double-digit numbers during the first half of the year, after a sluggish start in…

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Posted in News, Sales Figures

Full Analysis of iPhone Economics – it is bad news. And then it gets worse

Full Analysis of iPhone Economics – it is bad news. And then it gets worse

02 August 2010

I promised to return with the full analysis of the iPhone App Store economics analysis, from every angle, with all data I have managed to find. This blog intends to paint the most accurate picture of the specifically Apple related…

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Posted in Sales Figures, Self-publishing

PlayStation Network Sales Analysis, June And First Half Of 2010

PlayStation Network Sales Analysis, June And First Half Of 2010

02 August 2010

The past few months have seen quite a few new releases on the PlayStation Network — but due to unforseen circumstances, we’ve been unable to give an update on top downloads for each month. We set to change that with…

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Posted in Sales Figures

Xbox Live Arcade Sales Analysis, First Half Of 2010

Xbox Live Arcade Sales Analysis, First Half Of 2010

02 August 2010

At the end of 2009, we created a very large list of Leaderboard statistics with over 100 Xbox Live Arcade titles on it. Now that we’re half way through the year we’ve done it again – allowing us to see…

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Posted in Sales Figures

PSP Minis Pass 1 Million Downloads

PSP Minis Pass 1 Million Downloads

14 July 2010

Article from the Sony EU blog (http://blog.eu.playstation.com/2010/07/14/minis-pass-1-million-downloads/). Very encouraging – looks like Minis have a bright future. Hi everyone Today we would like to announce that we have hit a minis milestone, one million downloads from the…

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Posted in Sales Figures

XBLA is a “Slaughterhouse” for Smaller Developers

XBLA is a “Slaughterhouse” for Smaller Developers

14 July 2010

Article from Games Industry.biz (http://www.gamesindustry.biz/articles/xbla-is-a-slaughter-house-for-smaller-developers) XBLA is a “slaughterhouse” for smaller developers Hello Games chose to release Joe Danger via Sony’s PlayStation Network because the team regarded Microsoft’s Xbox Live Arcade as a “slaughterhouse” for small developers. Speaking at the…

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Posted in Sales Figures

‘Making-of’ Jeklynn Heights

‘Making-of’ Jeklynn Heights

13 July 2010

Vex Studios are developing a fantastic looking game called Jeklynn Heights; and although only at the early stages of production it is looking very special indeed. We are very pleased to report that Ryan at Vex has put a…

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Posted in Interviews

Licensing Third Party IP for your Game

Licensing Third Party IP for your Game

30 June 2010

Game developers don’t always rely on their own intellectual property when making a game. They don’t always develop their own game engines or tools software, or compose original soundtracks for their games, or even use characters and stories they’ve created.…

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Posted in Business, Legal

Self-publishing PSP Minis

Self-publishing PSP Minis

03 October 2009

Updated June 2010 An overview of the development and publishing process for PSP Minis. Second of a series to include WiiWare, PSP Minis, Live Arcade, iPhone & PSN.

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Posted in Resources, Self-publishing

Xbox Live Arcade Grows 30% Over Last May

Xbox Live Arcade Grows 30% Over Last May

23 June 2010

Xbox Live Arcade Grows During Weak Month, Realizes 30% Growth Over Last May June 22, 2010 - As per the released report by Forecasting and Analyzing Digital Entertainment, LLC (FADE), the Xbox Live Arcade marketplace saw a reduction of 23%…

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Posted in News

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